/*  Game/Army Editor for yALB - Yet Another List Builder (roster Editor for Wargames/tabletop games).
    Copyright (C) 2008-2012  Daniel Ricardo Castro Alvarado

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.*/

#ifndef CATEGORYWIDGET_H
#define CATEGORYWIDGET_H

#include <QWidget>
#include <QModelIndex>

#include "other/gameStructs.h"

class CategoryCollection;
class CategoryModel;


namespace Ui {
    class CategoryWidget;
}

class CategoryWidget : public QWidget
{
    Q_OBJECT

public:
    explicit CategoryWidget(CategoryCollection *categories_, CategoryModel *model, QWidget *parent = 0);
    ~CategoryWidget();

    void clearCategoryForm();

protected:
    void changeEvent(QEvent *event);

private slots:
    void currentCategoryChanged(const QModelIndex& current, const QModelIndex& previous);
    void on_catAdd_clicked();
    void on_catUpdate_clicked();
    void on_catDelete_clicked();

private:
    Ui::CategoryWidget *ui;

    CategoryCollection *categories;
};

#endif // CATEGORYWIDGET_H
